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Mortal Shell 2 Weapons and Lord of War: Eligible Weapons, Sidearms, Merchants and the Tarforge

Verified weapon guide for Mortal Shell 2: the eight Lord of War weapons, separate sidearm list, Merchant map costs, Chapel Key route and the Tarforge.

Status
Current
Applies to
1.0 launch, checked 2026-08-20
Platforms
PC (Steam) · PS5 · PS5 Pro · Xbox Series X|S
Evidence
Multi Source
Last verified

Field answer

Eight of the ten melee weapon records count toward Lord of War; Fists and Hallowed Sword do not, and sidearms use a separate list.

Verified data

The current database has 10 melee weapon records. Eight of the ten count toward Lord of War. Fists do not count toward Lord of War. Hallowed Sword does not count toward Lord of War.

WeaponLord of War status
AxatanaCounts toward Lord of War
Axe & DaggerCounts toward Lord of War
Black NeedleCounts toward Lord of War
Clockwork ScytheCounts toward Lord of War
Great Martyr’s BladeCounts toward Lord of War
Obsidian HammerCounts toward Lord of War
The IconoclastCounts toward Lord of War
Veteran’s Battle AxeCounts toward Lord of War
FistsDoes not count toward Lord of War
Hallowed SwordDoes not count toward Lord of War
  • Axatana is a melee weapon record and does count toward Lord of War.
  • Axe & Dagger is a melee weapon record and does count toward Lord of War.
  • Black Needle is a melee weapon record and does count toward Lord of War.
  • Clockwork Scythe is a melee weapon record and does count toward Lord of War.
  • Great Martyr's Blade is a melee weapon record and does count toward Lord of War.
  • Obsidian Hammer is a melee weapon record and does count toward Lord of War.
  • The Iconoclast is a melee weapon record and does count toward Lord of War.
  • Veteran's Battle Axe is a melee weapon record and does count toward Lord of War.
  • Fists is a melee weapon record and does not count toward Lord of War.
  • Hallowed Sword is a melee weapon record and does not count toward Lord of War.

Sidearms are a separate list

Sidearms use a separate list and achievement taxonomy. The Troubadour’s Lute is treated as a sidearm. Ballistazooka is one of eight achievement-counted sidearms. Keep weapons and sidearms in separate completion checklists.

Weapon upgrade scaling

Weapon upgrade scaling is displayed at Base, +5, +10, +15 and +20.

Merchant map items

The Merchant sells map items for several weapon locations. A location map purchase marks the item rather than granting it.

ItemMerchant location map
AxatanaIts Merchant location map costs 1,100 Coin.
BallistazookaIts Merchant location map costs 500 Coin.
Clockwork ScytheIts Merchant location map costs 3,000 Coin.
Obsidian HammerIts Merchant location map costs 1,200 Coin.

The Clockwork Scythe location map item costs 3,000 Coin at the Merchant.

Chapel Key route

  1. Use Chapel Key as the current name; Mushroom Village Key was the beta name.
  2. Start at Mushroom Village Beacon.
  3. Use the bonfire and archway as landmarks.
  4. Approach the archway from the steps side to reveal the statue.
  5. Take the key and use it on the chained chapel door, not the cage.
  6. The door leads toward the Shrine of Trials.
  7. Clearing every dancer is optional safety, not a prerequisite.

The Axe & Dagger route requires the Chapel Key sequence. The Chapel Key route is a prerequisite for its Shrine of Trials puzzle. Version-label the beta name once for search reconciliation.

Achievements and inventory

Every counted weapon and sidearm has a dedicated unlock achievement. Lord of War says unlock all Weapons; it is not a raw map-marker count.

Tarforge repair

The supported repair information includes a chest, handing the recovered item to Franz and then using the restored Tarforge to upgrade weapons. Over 9000 requires maxing a weapon at the Tarforge. Item spelling differs between checked records; confirm that the Tarforge upgrade menu is active before spending materials.

Data limits

Numeric weapon values below are source-claimed for version 1.0 rather than first-party telemetry. Tarstone compatibility alone does not establish a best build; use inventory unlock state and the achievement condition as the completion checks.

Completion checklist

Use the checklist on this page to track the eight Lord of War weapons. Eight of the ten count toward Lord of War.

Completion tool

Lord of War weapon checklist

Tick each of the eight Lord of War-eligible weapons as you unlock it. Progress is saved in your browser only; this tool never reads your game save.

0 of 8 Lord of War weapons checked

Open data conflicts

Weapon total

Do not publish a single total until item taxonomy and acquisition scope are reconciled.

scope-dependent

Frequently asked questions

Which weapons count toward Lord of War?

Eight of the ten melee weapon records; Fists and Hallowed Sword do not count.

Do sidearms count toward Lord of War?

No; sidearms use a separate list and achievement taxonomy.

Where can I buy weapon location maps?

The Merchant sells map items for several weapon locations.

How do I repair the Tarforge?

The current route begins around Village Outskirts and involves the first upgrade-function item.

Evidence ledger

Evidence & Sources

Sources support specific claims, not the page as a whole. Community material is treated as discovery evidence until independently confirmed.

  1. mortalshelldb.com · Retrieved Aug 20, 2026 · 1.0 launch, checked 2026-08-20 · All Platforms

    Independence group: prelaunch-mortalshelldb.com

  2. mortalshelldb.com · Retrieved Aug 20, 2026 · 1.0 launch, checked 2026-08-20 · All Platforms

    Independence group: prelaunch-mortalshelldb.com

  3. mortalshelldb.com · Retrieved Aug 20, 2026 · 1.0 launch, checked 2026-08-20 · All Platforms

    Independence group: prelaunch-mortalshelldb.com

Written by Field Guide Editorial Desk. Updated Aug 20, 2026.